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Sprig - Glossary

Locations

The Human city that Kaia lived in. Not much is said about the city other than the fact that it had very little in terms of plant-life.

A Dwarven port city where Marv secured transport to Daegal in 5.1 Interlude: Marv's Tale.

An island that appeared overnight in the middle of the ocean. Many races sent people to colonize the new land, but without a trace, the colonists vanished from their camps. Now a peace treaty has been formed to work together until their missing people are found.

The land is said to be very dangerous, with many monsters, some of which have never been seen before. It is also assumed to be uninhabited.

Underground Dwarven city that exported coal and metals. They were a key location in supplying the Dwarven armies against the Saurians and were attacked by Saurians as Marv escaped in 5.1 Interlude: Marv's Tale.

Keelwall Forest is mentioned in 2.2 Bind by Kaia when she thinks to herself about how to quickly make a landing pad for Tigala.

Mushrooms! I think I can grow those, and the ones in the Keelwall Forest were massive.

The newest colony on Daegal. This colony was started by the Humans and has been repurposed to house all of the races as they work together to find their missing people.

A forest filled with veins of nature magic. In arc 3, Kaia blew it up and inadvertently animated the forest.

A ruined tower made of solid stone. It was the first thing that Kaia found when searching Daegal.

People

Lolan's cousin that he considers a sister. She is the only person that he counts as family.

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Lolan's cousin, and Ashlynn's brother. He teased and bullied Lolan to "beat the Human out of him".

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A cheetah Beastfolk warrior in Tigala's pack. He is supposed to be one of the missing people on Daegal.

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Zef's wife.

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A hot-headed Elf with black spiky hair and storm tattoos across his arms and chest. Lolan suspects Galia to be the storm mage in that they met in the caves in 2.2 Bind and sneaks into his tent later to confirm the theory.

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A black panther Beastfolk and Tigala's sister. She sacrificed herself to take out the Gnomes and protect her people in Sprig 3.5.

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A jaquar Beastfolk warrior in Tigala's pack. She is supposed to be one of the missing people on Daegal.

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A lion Beastfolk warrior in Tigala's pack. He is supposed to be one of the missing people on Daegal.

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Kaia's father. He wore pants made from animal hides and has black hair. Kaia last saw him when she was 10 years old when the humans discovered and attacked their camp.

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A cow-like female Beastfolk.

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A hippo beastfolk specializing in healing magic.

Mentions

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Marv's wife. She was with Abigail in the first Dwarven colony waiting for Marv to arrive when they went missing.

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Lolan's uncle who took him in after his parents died.

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A warthog Beastfolk. He is Lobo's right-hand man and uses his transformation magic to enlarge himself to around twice his own height.

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Races

Avians resemble humanoid birds. They have wings, but their bodies are too heavy to allow for sustained flight. Their homes are often on mountaintops and on top of forest canopies.

Color: Orange

A race of people. Beasfolk resemble various forms of mammals in fur/skin color and facial features, but all are bi-pedal. Beastfolk use Transformation Magic and many believe they look the way they do because one of the first beastfolk delved too deep into their magic.

Color: Bronze

Dwarves are half-sized folk that are second only to the Beastfolk in hairiness. Dwarves use Earth Magic and prefer to live underground, on mountainsides, or in other locations heavy in rocks and ores.

Color: Yellow

Elves are slender and have even less hair than the Humans. Elves practice Storm Magic allowing them to control the weather. They enjoy living in open expanses, by bodies of water, and on top of mountains.

Color: Purple

Gnomes are a half-sized folk like the Dwarves, but their appearance is closer to the Elves, with pointed ears and thinner builds. Gnomes use Trickery Magic and usually live in well-hidden cities and towns.

Color: Red

Humans are average-sized and grow less hair than Dwarves and Beastfolk. They use Fire Magic and like to live mostly in large cities. They are masters of blacksmithing and ingenuity, but also greedy.

Color: Blue

A race of people that resemble Lizards and amphibians. The main differences Humans or Beasfolk are their scaled bodies, lizard-like faces, and their tails. Saurians use Water Magic and tend to live near or under water.

Color: Green

A race of people that have bark-like skin. Many know Nature Magic and they tend to live in tribal communities in nature.



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